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Post by Isiah Zombie on Nov 14, 2009 12:50:21 GMT -8
Donutz blasts the two zombies (3 health each). --- Donutz (Health 10/15) ($95) Locksmith, Chemist, Decoder Handgun w/26 Ammo; Grenade Launcher w/7 Grenade Rounds; 5 Flame Rounds; 1 Acid Round; 5 Freeze Rounds; Rifle w/33 Ammo; Level 3 Knife; 20 Handgun Ammo Green/Blue Herb, Green Herb; First Aid Spray; Battery X 2; Copper X 3 --- Monkey (Health 7/15) ($35) Firestarter, Strength, Swimmer, Ammo Man Shotgun+ w/28 Ammo; Rifle+ w/20 Ammo; Level 12 Ax Ammo Box: Ammo Type A X 3; Ammo Type B X 1 Green/Red Herb; Yellow Herb; Green Herb; First Aid Spray (Lighter Fluid 2/3) --- Goddard (Health 4/8) ($0) No weapons, items, etc. --- i14.photobucket.com/albums/a336/isiahzombie/PumpkinTown.jpgi14.photobucket.com/albums/a336/isiahzombie/FortressPath.jpgi14.photobucket.com/albums/a336/isiahzombie/AmmoManAbility.jpg--- Donutz examines the ice wall. Donutz: Hmm... it looks like I can burn this icewall with either flame rounds or flame ammo... Then he stands on the gray E, giving power to the switch in the other room.
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Post by Donutz on Nov 14, 2009 13:26:20 GMT -8
And i'ma reload my handgun and equip my launcher and load up flame rounds and blast that icewall.
(After monkey has pulled the switch)
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Post by monkeysarefunny on Nov 14, 2009 14:18:59 GMT -8
I'll pull the switch.
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Post by Isiah Zombie on Nov 14, 2009 14:33:11 GMT -8
With power to the switch, Monkey pulls it and unlocks the yellow door nearby. Donutz then reloads the Handgun and blasts the icewall with the grenade launcher. --- Donutz (Health 10/15) ($95) Locksmith, Chemist, Decoder Grenade Launcher w/4 Flame Rounds; Handgun w/40 Ammo; 7 Grenade Rounds; 1 Acid Round; 5 Freeze Rounds; Rifle w/33 Ammo; Level 3 Knife; 6 Handgun AmmoGreen/Blue Herb, Green Herb; First Aid Spray; Battery X 2; Copper X 3 --- Monkey (Health 7/15) ($35) Firestarter, Strength, Swimmer, Ammo Man Shotgun+ w/28 Ammo; Rifle+ w/20 Ammo; Level 12 Ax Ammo Box: Ammo Type A X 3; Ammo Type B X 1 Green/Red Herb; Yellow Herb; Green Herb; First Aid Spray (Lighter Fluid 2/3) --- Goddard (Health 4/8) ($0) No weapons, items, etc. --- i14.photobucket.com/albums/a336/isiahzombie/NorthernFortress.jpgi14.photobucket.com/albums/a336/isiahzombie/FortressPath.jpgi14.photobucket.com/albums/a336/isiahzombie/PumpkinTown.jpgi14.photobucket.com/albums/a336/isiahzombie/AmmoManAbility.jpg--- Donutz walks north to the second switch, while Monkey... [Pick up Flame Rounds] [Stand on gray E] [Pick up Key 1]
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Post by monkeysarefunny on Nov 14, 2009 14:51:12 GMT -8
Flame Rounds, Zombie with axe, key, E, pass key.
In that order.
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Post by Isiah Zombie on Nov 14, 2009 15:59:25 GMT -8
Monkey walks to the next room and picks up the Flame Rounds (5), then he walks to the following room and throws his Ax at the zombie, instantly killing it by slicing off its head (+1 level up). Monkey retrieves his bloody Ax and Key 1. Then he steps on the gray E. --- Donutz (Health 10/15) ($95) Locksmith, Chemist, Decoder Grenade Launcher w/4 Flame Rounds; Handgun w/40 Ammo; 7 Grenade Rounds; 1 Acid Round; 5 Freeze Rounds; Rifle w/33 Ammo; Level 3 Knife; 6 Handgun Ammo Green/Blue Herb, Green Herb; First Aid Spray; Battery X 2; Copper X 3 --- Monkey (Health 7/15) ($35) Firestarter, Strength, Swimmer, Ammo Man Shotgun+ w/28 Ammo; Rifle+ w/20 Ammo; Level 13 AxAmmo Box: Ammo Type A X 3; Ammo Type B X 1; 5 Flame RoundsGreen/Red Herb; Yellow Herb; Green Herb; First Aid Spray (Lighter Fluid 2/3) --- Goddard (Health 4/8) ($0) No weapons, items, etc. --- i14.photobucket.com/albums/a336/isiahzombie/NorthernFortress.jpgi14.photobucket.com/albums/a336/isiahzombie/AmmoManAbility.jpg---
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Post by Donutz on Nov 15, 2009 2:27:36 GMT -8
I'll pull the switch
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Post by Isiah Zombie on Nov 16, 2009 13:20:47 GMT -8
Donutz pulls the switch and unlocks the yellow door. Monkey passes Key 1 through the tunnel/vent.
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Post by Donutz on Nov 17, 2009 7:11:27 GMT -8
Umm can i have those flame rounds?
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Post by Isiah Zombie on Nov 17, 2009 14:46:04 GMT -8
Donutz unlocks the door with Key 1.
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Post by monkeysarefunny on Nov 17, 2009 15:11:42 GMT -8
*gives Donutz flame rounds*
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Post by Isiah Zombie on Nov 17, 2009 17:54:02 GMT -8
Monkey hands over the Flame Rounds (5). --- Donutz (Health 10/15) ($95) Locksmith, Chemist, Decoder Grenade Launcher w/ 9 Flame Rounds; Handgun w/40 Ammo; 7 Grenade Rounds; 1 Acid Round; 5 Freeze Rounds; Rifle w/33 Ammo; Level 3 Knife; 6 Handgun Ammo Green/Blue Herb, Green Herb; First Aid Spray; Battery X 2; Copper X 3 --- Monkey (Health 7/15) ($35) Firestarter, Strength, Swimmer, Ammo Man Shotgun+ w/28 Ammo; Rifle+ w/20 Ammo; Level 13 Ax Ammo Box: Ammo Type A X 3; Ammo Type B X 1 Green/Red Herb; Yellow Herb; Green Herb; First Aid Spray (Lighter Fluid 2/3) --- Goddard (Health 4/8) ($0) No weapons, items, etc. --- i14.photobucket.com/albums/a336/isiahzombie/NorthernFortress.jpgi14.photobucket.com/albums/a336/isiahzombie/AmmoManAbility.jpg--- [Shoot Zombies (3 Health each)] [Pick up Key 2] [Stand on E] [Pick up Copper]
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Post by monkeysarefunny on Nov 21, 2009 12:52:39 GMT -8
*is still waiting to do something*
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Post by Isiah Zombie on Nov 21, 2009 18:55:48 GMT -8
Monkey can...
[Pick up the Copper he skipped near the entrance of the Left Path]
Or...
[Go all the way back and manually go up the Right Path himself]
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Post by monkeysarefunny on Nov 21, 2009 21:24:21 GMT -8
Fuck that, I'm going over there and killing those zombies myself.
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